V-Ray: Aborted update of texture node preview V-Ray: Node preview updates may not be triggered for ports of Layered and Blend nodes V-Ray: V-Ray doesn’t render motion blur when using command line rendering with frame overrides V-Ray: Opacity mask doesn’t work if the “Tile” option is disabled V-Ray: Geometry dissapears with V-Ray GPU Interactive rendering when using the CUDA engine V-Ray: V-Ray doesn’t render in the same color space as the Node materials With a vaste lighting, shading, and rendering toolkit at their disposal, artists and designers have full control over the entire creative process, from real-time look development to the final frame.īuild 5.10.21 (V-Ray 5, update 1.1) (27 July 2021) V-RayforC4D 3.7 operates under the same 3.7 core technology that has made V-Ray an industry-standard in visual effects, broadcast and architectural design projects for nearly 20 years. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RAY FOR C4D is an industry standard and it is used by many big studios all over the world.